Index (industry tiles)
Index of m4nfo functions and constants for industry tiles
Content
Industry tile definition functions
Industry tile property functions
- anim_info(<Byte> [,LOOP])
- anim_speed(<Byte>)
- anim_triggers(<List>)
- CARGO_IN, CARGO_OUT, PERIODIC, STATECHANGE, SYNCHRON
- callbacks(<List::Callback>)
- CB_ACONTROL, CB_AFRAME, CB_ASPEED, CB_AUTOSLOPE, CB_BUILD, CB_CARGOTYPES, CB_FOUNDATION
- cargoamounts([0 .. 8]*3)
- cargotypes(<CargoType>*3)
- climate(<List::Climate>)
- INACTIVE, TEMPERATE, ARCTIC, TROPIC, TOYLAND
- flags(<List>)
- FLAT, NORTHEAST, NORTHWEST, ONWATER, SOUTHEAST, SOUTHWEST, RANDOMBITS
- landshapeinfo(<Byte>)
- overridetype(<Industrytile-ID>)
- substitutetype(<Industrytile-ID>)
Industry tile performance functions
- anim_frame([<Coordinate>,] <block>)
- callback(<block>)
- else
- constructionstage(<block>)
- height(<Coordinate>, <block>)
- ismember(<Coordinate>, <block>)
- lclass(<Coordinate>, <block>)
- LC_TERRAIN, LC_RAIL, LC_ROAD, LC_HOUSE, LC_TREES, LC_STATIONTILE, LC_WATER,
LC_VOID, LC_INDUSTRYTILE, LC_TUNNELBRIDGE, LC_OBJECT
- randombits([<Coordinate>,] <block>)
- slope([<Coordinate>,] <block>)
- EAST, FLAT, NORTH, SOUTH, STEEP, WEST
- terrain([<Coordinate>,] <block>)
- NORMAL, DESERT, RAINFOREST, SNOW
- townzone(<Coordinate>, <block>)
- TZ_CENTRE, TZ_COMMERCIAL, TZ_RESIDENTIAL, TZ_PERIPHERY, TZ_OUTSKIRTS
- type(<Coordinate>, <block>)
- water(<Coordinate>, <block>)
- waterclass(<Coordinate>, <block>)
- position(<block>)
- testposition(<block>)
- testslope(<block>)
Industry tile callbacks
Callback helper functions
Auxiliary functions
Random functions
Global functions
Miscellaneous functions